CstDoom3

CstDoom3 is a combination source port and modification for Doom 3 created by fva and first released in 2017.

Technical

 * Ability to set custom resolutions from the menu, with automatic support for any aspect ratio, including corrected aspect for all HUD elements.
 * FOV option in menus, with positioning correction for weapons.
 * Ability to configure and use multiple layers of key and mouse bindings.
 * Uses system user's Saved Games folder to save data on Windows.
 * Various bug fixes.

Gameplay
All gameplay changes (other than bug fixes) are optional and are controlled from the options menu.
 * On-screen display of access codes.
 * Ability to use the grabber and double-barreled shotgun in the base campaign if Resurrection of Evil is installed.
 * Ability to use the chainsaw in Resurrection of Evil.
 * Shotgun spread can be reduced by half.
 * Ability to toggle between grenades and the previously equipped weapon.
 * Additional binds for toggling between weapons with different priorities (for example, selecting shotgun before the double-barreled shotgun, or fists before the grabber).
 * Support for a centered headlamp which can be used along with other weapons, unlike the flashlight, and without replacing the flashlight.
 * On/off switch for the flashlight in single-player (same as normally available in multiplayer).
 * Autorun option with or without optional infinite stamina.
 * Run, crouch, and zoom indicators for the HUD.
 * Ability to disable smoke from various weapons and projectiles.
 * Ability to disable any or all pain effects, including double vision, tunnel vision, view deflection, screen blobs, and pain sounds.
 * Ability to use grabber and BFG in multiplayer matches.